You would do well to remember that the mark of great writing is coherence and crafting a universe where you care about the characters, plot, what's at stake, climax, resolution, and closure. I assume you judge his ability to write due to his work on Metal Gear. He does an exceptional job considering he wanted to stop making Metal Gear several entries ago yet found ways to salvage plots at the expense of plot holes. As for his writing skills? Imperfect, yet very enjoyable regardless. Many know him, love his games, and believe he deserves his many accolades. Refute your claim, you say? I'll throw my hat in on this one.įirst, Kojima, as an industry figure, is incredibly prominent. So what, are you going to refute my claim or what? That's right. A horrible writer that has been pointed out by his own editor, a dunce when it comes to game design that he has to copy superior games and fail and a career narcissist. "Now can we go back to talking about the actual game in this article, or do you want to argue with me, too, because I don't like a developer that has nothing to do with the topic at hand?" Since your first 2 assertions are completely false, you don't have the luxury to be confident about anything in regards to Kojima and his games, especially when they're not terrible - the reviews, awards, influence and industry recognition easily back this up. " I personally am confident it will just be weird and terrible like the rest of his games." Plenty is known, but since you're disinterested because it's Kojima, you have failed to pick up on the analyses that dive into the clues hidden into those trailers and everything that has been hinted by Kojima over many months - as well as stuff about it that has already leaked. "It's nothing but 2 trailers at this point, nothing is known about it"
Horizon zero dawn map too small Ps4#
Lots of people on other platforms who don't seem to think PS4 is worth buying want it, and other people on this website are trying to use old, outdated information to try and prove that it's also coming to PC. Well that is 100% false, and you clearly haven't been visiting the same parts of the internet I have. "Nobody in the world is "butthurt" over Death Stranding being exclusive." milesĭigitalRaptor 2019d ago (Edited 2019d ago OverloadĮven though your comment was marked as "inappropriate", I have to thank you for telling me everything I needed to know about this person.
milesĪssassin's Creed: Syndicate - 1.28 sq. World of Warcraft (pre Burning Crusade) - 80 sq. Operation Flashpoint: Dragon Rising - 135 sq. This is the size of other open world games for reference.Įlder Scrolls 2: Daggerfall - 62,394 sq. Tl dr the west end of the map is 5km away from the east end on flying distance. This seems big to me, but I've never played the Witcher 3, and I have no expectation that this new IP would match that size." Factoring in elevation changes and navigating terrain obstacles, it would take much much longer to travel that distance by foot. My rough rough rough, didn't count pixels (for distance) or frames (for travel speed), back of the envelope estimate is that the world is ~5000 meters wide and that it would take ~18.5 minutes to travel from the eastern shore to the western shore (at the widest point) if FLYING at the speed Aloy runs. You can then use this information to measure the size of the map. Say the HUD indicates that the waypoint is 100M's away, when you view the map you know that the distance between the current location icon and the waypoint icon is 100M. Many videos show a floating waypoint icon on the HUD (with a distance measurement) and then go directly to the map (where we see Aloy's position relative to the waypoint). My rough estimate is that Alloy runs at 4.5M per second and with a mount travels at 10-12M per second.Ģ. Many videos show Aloy running or galloping toward a waypoint with the HUD showing a decreasing distance measure.
I believe they can be used to calculate the following:ġ. "There are many game play videos available now. Zivtheawesome 2021d ago (Edited 2021d ago )Ī guy on reddit have used the gameplay videos to calculate the map size: